LD(1) GNU Development Tools LD(1)
NAME
ld - Using LD, the GNU linker
SYNOPSIS
ld [options] objfile ...
DESCRIPTION
ld combines a number of object and archive files, relocates their data and ties up symbol
references. Usually the last step in compiling a program is to run ld.
ld accepts Linker Command Language files written in a superset of AT&T's Link Editor Com-
mand Language syntax, to provide explicit and total control over the linking process.
This man page does not describe the command language; see the ld entry in "info", or the
manual ld: the GNU linker, for full details on the command language and on other aspects
of the GNU linker.
This version of ld uses the general purpose BFD libraries to operate on object files. This
allows ld to read, combine, and write object files in many different formats---for exam-
ple, COFF or "a.out". Different formats may be linked together to produce any available
kind of object file.
Aside from its flexibility, the GNU linker is more helpful than other linkers in providing
diagnostic information. Many linkers abandon execution immediately upon encountering an
error; whenever possible, ld continues executing, allowing you to identify other errors
(or, in some cases, to get an output file in spite of the error).
The GNU linker ld is meant to cover a broad range of situations, and to be as compatible
as possible with other linkers. As a result, you have many choices to control its behav-
ior.
OPTIONS
The linker supports a plethora of command-line options, but in actual practice few of them
are used in any particular context. For instance, a frequent use of ld is to link stan-
dard Unix object files on a standard, supported Unix system. On such a system, to link a
file "hello.o":
ld -o
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